Inspired after watching "Topeng Monyet" show, i try to make long tailed Macaque which is often used for that street arts performances in Indonesia.
Here is the latest progress. Done with the rigging and hair grooming. i am not happy with the result, so i consider it done.
Here is the second progress. I adjust the body shape and working for the texture with Photoshop nd Bodypaint, the hair texture i used to generate the hair color when hair grooming process later on.
Here is the first progress. Base mesh created in Maya (left), sculpted and retopology in Zbrush then sent back to Maya (right).



Tidak ada komentar:
Posting Komentar